Thursday, 1 April 2021

Back at it

Hello again everyone,

After taking the past two weeks off, I'm now feeling a lot less stressed and ready to continue working on v0.4. For the remainder of this week I'm going to be mainly sorting out PRs from github and getting some other small things fixed.

I'll make another post here on Saturday to show you whatever patch notes I have by then, and then next week I'll be focusing on the Fields content for 0.4.

Sunday, 14 March 2021

Version 0.3.20 Release

Hello again,

I'm really sorry both for how long this version has taken to be released, as well as the lack of fields content in it. I've been feeling increasingly fatigued and stressed over the past few weeks, and I'm now at the point where my progress on LT has become but a shadow of what it once was. After this release, I'm going to have to take a couple of weeks off to try and rest and recover my energy. I'll let you know in another post when I'm back to working on v0.4.

Sorry again for the disappointment, and I'll really try to make v0.4 a version worth playing.


As always, you can also build these releases yourself from the public github's dev branch (which is always kept up to date with the very latest version):
https://github.com/Innoxia/liliths-throne-public/tree/dev
(There's a build tutorial here.)

IMPORTANT: If you're building through github, you'll now need to place the 'liliths-throne-public/res' folder in the same directory as the exported .jar!


v0.3.20 Download Links

This is still an alpha, and contains bugs and half-finished content!

.jar:

Pre-zipped: Mega

Full folder: Google Drive

.exe:

Pre-zipped: Mega

Full folder: Google Drive

32-bit .exe (For 32-bit Windows):

Pre-zipped: Mega

Full folder: Google Drive


v0.3.20 Patch Notes

  • Contributions:
    • Fixed issue where some subspecies would spawn in canal tiles, even when their spawn rate is supposed to be zero. (by AceXP)
      Fixed bug where Natalya would be a regular succubus in new games, and not a demonic centaur - the fix will apply when loading into this version for if she's affected by this in your game. (by AceXP)
      Prevented Enforcers from inadvertently spawning as slimes. (by AceXP)
      Updated dragon lore entries. (by DSG)
      Fixed parsing error in spinneret webbing special attack. (by Stadler76)
  • C4M's clothing contributions:
    • (Note that these can only be spawned via the debug menu for the time being.)
      Added 'Trickster's Mask' (eyes slot, unisex).
      Added 'Trickster's Cloak' (over-torso & neck slots, unisex).
      Added 'Trickster's Tunic' (torso slot, feminine).
      Added 'Muramasa' weapon (melee, lust damage, one-handed).
      Added 'trickster' clothing set bonus for the above items.
  • TonyJC (creator) & NeverLucky (editor) clothing contributions:
    • Added 'cropped tank-top' (feminine, torso slot, sold by Nyan).
      Added 'cropped sweater' (feminine, over-torso slot, sold by Nyan).
      Added 'cropped T-shirt' (androgynous, torso slot, sold by Nyan).
      Added 'daisy dukes' (androgynous, leg slot, sold by Nyan).
      Added 'denim overalls' (androgynous, leg slot, sold by Nyan).
      Added 'one-strap crop top' (feminine, torso slot, sold by Nyan).
      Added 'shoulderless sweater' (feminine, over-torso slot, sold by Nyan).
      Added 'sleeveless shirt' (androgynous, torso slot, sold by Nyan).
      Added 'spaghetti crop tank-top' (feminine, torso slot, sold by Nyan).
      Added 'tank-top' (androgynous, torso slot, sold by Nyan).
      Added 'tied-up croptop' (feminine, torso slot, sold by Nyan).
  • Engine/Modding:
    • Added 'spreadsHerLegs' parsing command for handling the possibility of characters with no legs when describing 'spreads her legs'.
      Added ability to set 'additionalFootStructure' elements in modded 'leg' xml files, so you can set which foot structure is used by default for that leg type based on different leg configurations.
      Added 'TAIL_ATTACK' BodyPartTag for setting whether a tail is suitable for being used for the 'tail swipe' attack.
      Added 'HARPY_NESTS' as a world region, which prevents all Dominion races from showing up in the 'characters present' tooltip in the Harpy Nests.
      Defining a horn length of '0' in RacialBody.xml files will now force that femininity to spawn with no horns (updated hyena's RacialBody.xml file with comments on how this works).
      Added an optional 'nameTransformation' field to coveringType files so that you can set a name for the covering to be used in transformation menus (see 'race/innoxia/sheep/coveringTypes/wool_face.xml' for an example).
  • Races:
    • Added orange skin colour.
      Changed covering type of harpy legs from being feathers to bird skin.
      Added 'swan-harpy' as a subspecies of harpy, requiring white feathers and either grey or ebony leg skin to be identified as one. Helena is now a swan-harpy.
      Added 'sheep-morph' race.
      Added 'Ewe's Brew' (dandelion tea) consumable drink for the sheep-morph's attribute item.
      Added 'Wooly Goodness' (candy floss) consumable food for the sheep-morph transformative item.
      Added 'goat-morph' race.
      Added 'Pan's Flute' (champagne) consumable drink for the goat-morph's attribute item.
      Added 'Billy's Best' (goat cheese) consumable food for the goat-morph transformative item.
      Added 'pig-morph' race.
      Added 'Porcine Pop' (cola) consumable drink for the pig-morph's attribute item.
      Added 'Oinkers Fries' (curly fries) consumable food for the pig-morph transformative item.
  • Other:
    • You can now additionally apply the vibration enchantment to clothing which fits into the nipple, chest, penis, vagina, nipple-piercing, vagina-piercing, or cock-piercing slots.
      Added a few more items of clothing to the choices in character creation.
      You now require a bipedal leg configuration to be transformed into a demon.
      Added ability to set spider eyes as heterochromatic.
      Updated Angel's clothing.
      NPCs with a cloaca will no longer spawn with an equipped buttplug or chastity cage.
      Greater spider-morphs now have a 50% chance to spawn with 6 arms.
      Prevented rabbit and harpy tails from ever being suitable for penetration.
      The 'tail swipe' attack is now only available to alligators, sharks, and dragons who have a tail length greater than 1 metre.
      Safety goggles no longer spawn on the floor in Lilaya's lab (although they won't be removed if they're already spawned in your game). Instead, you can ask her for a spare lab coat (which gives you safety goggles as well).
      Cow-eyes now correctly have horizontal pupils by default.
      Made the 'furry hair' content option disabled by default (this won't affect your current settings).
      Wolf-morphs and border-collie-morphs now have +25% sheep-morph damage as part of their subspecies status effect.
      Added body size increase as an effect of the brown rat's burger.
  • Bugs:
    • Parsing fixes.
      Fixed issue in sex scenes where background errors would be thrown and potentially softlock the game when an anal fetishist orgasmed while receiving anal and having an empty vagina.
      Fixed issue where Helena's old slaves could get stuck on her shop tile and never despawn.
      Fixed bug where trying to open your inventory during character creation would throw background errors.
      Fixed issue where Dominion muggers were not using outfit files and so were spawning with completely random clothing.
      Added catch to handle error if actions for partners in sex were not being generated properly.
      Removed all references to 'legs' for characters who don't have legs (i.e. if they have a snake's tail instead of legs). If you find any references to your 'legs' while playing as a lamia or other similar race, please let me know.
      Fixed references to your character laying multiple eggs in Lilaya's birthing scenes if you only had one egg to lay.
      Fixed issue with arachnid leg configurations describing their feet as plantigrade.
      Characters being bred in the pregnancy roulette game can no longer stroke their own cock.
      Fixed issue with the 'unlikely whammer' burger spawning when silly mode was turned off.
      Fixed incorrect tooltip for the friendly occupant petting action.
      Fixed issue where the Enforcer bowler hat commissioner badge was using the same icon as the commissioner oak leaves.
      Fixed issue with taur sapwn rate not working as intended.
      Fixed bug where all taurs would spawn with horns, even if their race shouldn't have horns by default.
      The 'cocoon'/'constrict'/'tentacle restraint' sex actions now correctly become greyed-out when unavailable.
      Spinnerets are no longer incorrectly blocked by clothing which conceals a character's ass.
      Fixed issue where some items of clothing would spawn with incorrect colours (such as the feminine and masculine watches).
      Fixed bug where spider-morphs were sometimes spawning as tarantula-morphs.
      Fixed bug where Rose would have her home tile set to Lilaya's lab instead of her room.
      Fixed Youko race status effect displaying '0 corruption'.
      Fixed bug where you could encounter half-demons of non-Dominion races on canal tiles.
      Fixed bug where unarmed damage attribute was being applied as a damage modifier three times, making unarmed attacks far more powerful than intended.
      Fixed issue in combat where if your AP fell to 0, you could never win or lose combat due to being permanently stunned.
      Fixed some issues with importing characters which were exported in earlier versions.

    Wednesday, 3 March 2021

    Progress News

    Hello again!

    This is just a small post to let you know how development is going towards version 0.4. I've been mainly working on getting bugs fixed and other minor things implemented since the last release, as well as getting started on the fields content. I tried to rework the way the main map works (to see if I could implement a different sort of encounter/location system), but unfortunately it didn't really work out in the end, so I had to revert to where I was before, losing a couple of days in the process...

    Due in part to that setback, as well as needing to take a couple of days off to have a break, I'm still about a week or two away from getting the next update out. As it's been so long since a public release, I think I'm going to try to get a few small things implemented and get it out as quickly as possible, rather than trying to get a whole load of content added (which would probably take me longer than two weeks...).

    So, in conclusion, I'm going to aim for getting the public update of 0.4 out by the end of this weekend, although it might not have as much content as you'd hoped for. After releasing that version, I'll move on to making a quick update to it to try and get some more content added.

    Sorry about my lack of communication, and I'll do my best to make another update post at the end of this week (and hopefully the release a couple of days later)!

    Monday, 22 February 2021

    Version 0.3.19 (Hotfix) Progress Update

    Hello again,

    There was a major bug in v0.3.18, where trying to set slaves free would cause the game to throw background errors and become unresponsive. I've got that fixed, and have also fixed several other bugs and added a couple of very small things.

    Provided that there are no more game-breaking bugs which warrant another hotfix, the next update will be the full public release of v0.4, which will hopefully be out in 1-2 weeks from now.



    I package and release these in-between preview builds for backers over on my SubscribeStar, but anyone can play them at any time by building them directly from the public github (which is always kept up to date with the very latest version):
    https://github.com/Innoxia/liliths-throne-public/tree/dev
    (There's a build tutorial here.)

    IMPORTANT: If you're building through github, you'll now need to place the 'liliths-throne-public/res' folder in the same directory as the exported .jar!

    ALSO IMPORTANT: Make sure you build from 'dev' branch.


    v0.3.19 Patch Notes


  • Contributions:
    • Fixed issue where spider-morph book's front cover icon wasn't visible. (by NeverLucky)
      Added furred spider tail as a TF option for spider TF potions. (PR#1510 by Stadler76)
  • Engine/Modding:
    • Added parser hook for BodyCoveringCategory using the prefix 'BODY_COVERING_CATEGORY_'.
      Added BodyPartTag 'TAIL_TAPERING_BULBOUS' for defining the shape of spider abdomen-like tails.
  • Other:
    • Added 'hug' and 'pettings' actions to interactions with characters staying in the mansion as your guest.
      Changed name of spider TF item from 'Chocolate Coated Cocoa Beans' to 'Chocolate Coated Coffee Beans'.
      Added ability to regrow or remove hymen via the self-TF menu.
      Added dirty talk variations for tribbing.
  • Bugs:
    • Typos, grammar, and parsing fixes.
      Fixed bug where trying to set a slave free would throw background errors and cause buttons to become unresponsive.
      Fixed bug where Helena would sometimes end up trying to sell more slaves than she actually owned.
      Fixed related issue where Helena's slaves would not be correctly initialised if you were standing on her shop tile at the moment new slaves were generated.
      The 'Dispel elemental' action now works correctly for companions.
      Fixed bug where you'd sometimes lose a proportion of your health and aura when loading a saved game.
      Fixed bug with the new 'Aristocrat' background, where your corruption would double every time you loaded your game. Also fixed related issue where the derived resistances from aristocrat's corruption would be incorrectly saved and loaded.
      Fixed rare cases where nested else/if statements would parse incorrectly.
      Fixed issue with some non-bat tails being referred to as 'bat' tails.
      When freeing Scarlett (and therefore triggering her body to be reset to her harpy form), she now correctly returns to having her default fetishes, and also no longer regains her anal virginity if she'd lost it while being your slave.
      Fixed issue where spider-morphs with an arachnid leg configuration wouldn't have a spinneret.
      Spider-morphs will no longer spawn with crotch-boobs by default.
      Fixed bug where a spinneret's orifice covering wouldn't be coloured according to the character's skin colour.
      Fixed error log entries related to item spawns being generated when spawning a spider-morph attacker.
      Fixed the save/load menu having very dark row background colours when in light mode, which was making it impossible to read saved game names.
      Fixed issue where all clothing stickers would be unlocked by turning debug mode on, instead of the actual sticker unlocks mode.

    Sunday, 21 February 2021

    Version 0.3.18 Progress Update

    Hello again,

    I've pushed my current progress to github and have released it as a preview build over on SubscribeStar. For this preview update, I've got Nyan's reworked romance content finished up to the point where you can go on a restaurant date with her every weekend. While I do still plan on adding marriage content for her, I'm going to leave that until much later, as I really need to focus on adding Fields and main quest content for at least the next several full versions.

    I've also added a few other features which have been requested a lot: importing characters as guests; setting slaves free; and improving the gym's workout effects. There are also once again numerous additions and fixes from contributors in this version, including the spider-morph race by Charisma, many bug fixes by AceXP and Stadler76, and updates to DSG's races.

    The next version will definitely be the full public release of 0.4, which will include Fields and main quest content. I'm hoping to have that out in about a week, but please be prepared for it to potentially take two weeks instead (as the content may take me a little while to get added).

    I'm trying not to say sorry too much these days, but I do need to apologise to you all for how long this update took me to get out. I was struggling to get the variations of Nyan's content written for quite a while, which really set me back. Now that I'm moving on to the Fields content, it shouldn't take me as long to get this next update out.

    I know that it's frustrating to not be able to comment on these posts, and for that I am sorry. I'll re-enable comments when I make the v0.4 release post.



    I package and release these in-between preview builds for backers over on my SubscribeStar, but anyone can play them at any time by building them directly from the public github (which is always kept up to date with the very latest version):
    https://github.com/Innoxia/liliths-throne-public/tree/dev
    (There's a build tutorial here.)

    IMPORTANT: If you're building through github, you'll now need to place the 'liliths-throne-public/res' folder in the same directory as the exported .jar!

    ALSO IMPORTANT: Make sure you build from 'dev' branch.


    v0.3.18 Patch Notes


  • Charisma's spider-morph contribution:
    • Added spider-morph race.
      Added spider-morph and tarantula-morph subspecies.
      Added 'Jet Black Coffee' and 'Chocolate Coated Cocoa Beans' for the spider-related attribute and TF items.
  • DSG's race's updates (PR#1500):
    • Non-mythical race bonuses were adjusted so taht the total more closely matches the magnitude of the game's other non-mythical races.
      Total of race bonus values for mythical races (dragons, gryphons) were aligned to the same range as demons and alicorns (demons/dragons at 180, alicorns at 165, gryphons at 150).
      Fixed a tertiary color issue with dragon overlays, tweaked shark finned ear description.
  • Contributors:
    • Added option for the bandana to be worn in the neck slot. (by DSG)
      Fixed huge issue with performance, making turn times roughly 30-50% faster. (by AceXP)
      Fixed incorrect inventory contents of attackers spawned via the debug menu. (by AceXP)
      Fixed issue with clit size not being able to be changed in character creation. (by AceXP)
      Fixed issue with modified fluid colours being saved. (by AceXP)
      Fixed issue with Gryphons (and other low spawn rate subspecies) not spawning as Enforcers. (by Stadler76)
      Fixed issue where 'Warning: getClosestStringMatch()' entries would be shown when there was just a difference in capitalisation. (by AceXP)
      Slimes and bats in the bat caverns will now correctly spawn with weapons. (by AceXP)
      Added expanded hyena-morph lore in the 'Laughing Hyenas' lore book. (by Manwhore)
      Added unique icon for border-collie morphs and gave bald-eagle harpy icon a coloured beak. (by NeverLucky)
      In subspecies XMLs, if secondaryColour or tertiaryColour elements are empty they now default to colour. (PR#1503 by Stadler76)
      Added several new methods in Body.java and BodyPartTypeInterface.java and used these methods to tidy up xml race files. (PR#1498 by Stadler76)
      Fixed issue where becoming a demon didn't work for several LegConfigurations since the setLegsToDemon() method for those LegConfigurations wasn't implemented. (PR#1496 by Stadler76)
      Fixed the body tooltip information for antenna to reflect changes to the number of antenna per row. (PR#1494 by debouchere)
      Fixed arms appearance for feral harpies and bats mentioning that they had fingers. (PR#1456 by Stadler76)
  • Engine/Modding:
    • Added 'NEGATIVE_ONE_LEGENDARY', 'NEGATIVE_TWO_MYTHICAL', and 'NEGATIVE_THREE_ZERO' as new SubspeciesSpawnRarity values (for subspecies which should be extremely rare).
      Added support for use of spaced 'ELSE IF' in conditional statements (although you should probably still continue to use 'ELSEIF' for style conformity).
      Added 'Sticker unlocks' button to the debug menu, which bypasses all clothing sticker requirements when turned on (for ease of testing clothing stickers).
      Added functionality for characters to gain category-locked perk points.
      Added 'TAIL_NEVER_SUTABLE_FOR_PENETRATION' BodyPartTag so that you can prevent prehensile tails from ever being used in sex.
      Added BodyPartTags 'FACE_VENOMOUS_TEETH' and 'FACE_VENOMOUS_TEETH_LUST', which causes the 'BITE' special attack to apply 'poisoned' or 'lust-poisoned' status effects to the target.
  • Gameplay:
    • Added Nyan content up to the point where you can repeatedly go on weekend dates with her (and her mother).
      Added 'aristocrat' as a background choice during character creation.
      Reworked Pix's gym so that exercising no longer drains health, and instead applies a 'post-workout fatigue' status effect. Exercising in the gym now also grants progress towards unlocking physical perk points.
      You can now free your slaves by purchasing a Freedom Certification from Finch and then choosing the 'Set Free' action in your slave's management dialogue. If your slave likes you and you have a free guest room, you can have your slave become a guest after freeing them.
      You can now import characters as guests in the same way that you can import them as slaves. To do so, go to the waiting room in City Hall and use the 'Lodgers' action. Importing guests requires you to have a free guest room in Lilaya's mansion for them to move into.
      Snake-morphs now have venomous fangs, applying 'poisoned' to enemies which they bite in combat.
  • Body:
    • The property of a vagina to birth live young or lay eggs can now be modified via the self-TF menu and/or by crafting TF potions.
      The orifice plasticity value of 'accommodating' now results in the orifice returning to 98% of its original tightness after being stretched, instead of 100%. (So the bottom 4 plasticity values now return to 100%, while the top 4 progressively return to lesser percentages.)
      Alligator tails are no longer marked as 'prehensile', and panther tails are marked as 'prehensile' (so that they can be used in sex if you have furry tail penetration turned on).
      Tails which are marked as suitable for penetration, but which are not prehensile, can now be used in sex so long as they are greater than 50% of the owner's height.
  • Sex:
    • Characters in a 'performing oral' or 'missionary' slot in the 'lying down' sex position can now interact with the characters lying to either side of their target.
      Characters who are reverse face-sitting can now interact with characters who are scissoring the person whose face they are on.
      When using quick-sex, characters will no longer lose their vaginal virginity while tribbing with a clit that's not large enough to act as a pseudo penis.
      Characters with a positive desire towards the self-denial fetish no longer lose affection if they end sex without any orgasms, so long as they have been denied at least once (ending sex with no orgasms or denials still incurs an affection hit).
  • Other:
    • Added indication of the covering's race to covering recolouring menus.
      Brax now starts with 150 essences, so he can use his pistol a lot more.
      Updated the minimap's night-time gradient effects.
      When searching for a partner in the club, subspecies are now ordered by race. You can also now select the race stage of your partner.
      The elemental dispel button is now displayed in both the interaction and management tabs.
      Changed maximum affection name from 'worships' to 'adores'.
      The drunk speech modifier now only takes affect starting at the 'drunk' level, instead of 'tipsy'.
      Body hair on furry morphs is now simply referred to as 'fur' instead of 'fur-like hair'.
      When choosing your name in character creation, and changing it at city hall, you can now set your masculine/andgrogynous/feminine name triplet, which causes your first name to change based on your femininity.
      Lyssieth now gains a lot of affection towards you after transforming you into a demon (will be retroactively applied if you are already a demon when loading into this version).
      Added 'orgasm prevention' enchantment for clothing that's either marked as a sex toy or which fits into the groin slot. While under this effect, characters can never gain more than 95 arousal, effectively preventing them from ever orgasming.
      Updated the icon for the 'desperate for sex' status effect.
      When purchasing or otherwise gaining ownership of a slave, you now gain keys to all of their equipped clothing which provides a key (such as their slave collar).
      If anal or lactation content is disabled, the enchantment menu will no longer show you secondary modifiers related to the anal orifice or lactation values.
      Kate will now let you use pregnancy testers on her during sex.
      The 'American tourist' background now grants doubled effects from eating burgers.
  • Bugs:
    • Parsing and description fixes.
      Fixed issue where you could encounter egg-incubated offspring before they'd been laid and hatched.
      To fix an issue with dragons spawning in unintended places. Only subspecies which naturally spawn in Dominion or Submission will now be used as custom-order slaves from Helena and as generic sex partners (which are used in glory holes and a few other places).
      Fixed issue with breast stats not showing in the phone's stats menu if your cup size was less than AA-cups.
      Kate's covering recolouring options now correctly include lips, tongue, nipples, and anus. Also fixed incorrect covering options for when sending a slave to Kate.
      Custom-ordered slaves from Helena now have correct wing options available to them, and the colour of nipples/anus no longer resets when changing their human skin colouring.
      Fixed bug where horn transformations were missing from demon self-TF menu options.
      Fixed issue with the self-TF menu not working for recolouring slime fluids.
      Brax will now correctly have his weapons equipped when first encountering him in a new game.
      Fixed issue with Enforcer pepperball pistol's and rifle's 'Seven Rounds Rapid' and 'Mag Dump' moves throwing a background error.
      Fixed issue with NPCs sometimes having their home location set to seemingly-random tiles. This was mainly affecting Enforcer patrols (who had their home set to Candi's desk) and Wes and Elle (who had their home set to the HQ's waiting area).
      Fixed bug where error log could get spammed with null pointer exception warnings at the start of sex.
      Fixed issue where you needed both the 'Minx' and 'Object of desire' perks in order to seduce Wolfgang/Karl, instead of just one of the two.
      Fixed issue with feral demonic parts being referred to as 'feral Demonic-human'.
      Pregnant characters will no longer have their stomaches bulged from large penetrations.
      Fixed issue where human NPCs were spawning at a far higher frequency than what you set their spawn preference to be.
      Characters who are hidden during a sex scene (such as when you encounter and watch two of your slaves having sex) can no longer have their levels drained upon orgasm by any of the participants.
      Made fennec fox icon slightly smaller so that it fits in the icon background a little better.
      Fixed some issues with incorrect slime subspecies identification.
      Bunny and Loppy no longer act as though they didn't previously know what the other's genitals looked like the first time they're revealed in sex.
      Fixed incorrect descriptions for the chastity status effects (and increased lust resistance drain from -25 to -50 for the final stage).
      Fixed bug where very old save games would break when trying to load & save them in a newer version.
      Fixed bug where clothing would sometimes spawn with its sticker prefix applied twice and its color prefix missing.
      Fixed issue where changing Kay's makeup would change the player's makeup instead.
      Fixed issue where covering recolouring buttons would stop working after inspecting a character and then returning to a covering recolouring screen (such as when using the arcane makeup kit).
      Weapon descriptions now correctly list their special tags when you click on them in the inventory.
      Fixed some missing dialogue issues in the scenes with Wolfgang and Karl in 'The Rusty Collar'.
      Unemployed guests can no longer gain the 'stable mistress' job.
      Fixed bug where elementals would not have any of their status effects updated nor regenerate health/aura over time.
      Fixed issue with both lamia and melusine being tagged as the main race of snake-morphs, instead of just lamia.

    Wednesday, 3 February 2021

    Comments

    I'm sorry to the majority of you who wanted to leave constructive feedback or suggestions, but I don't have time at the moment in which to moderate the comments, so they'll be disabled until the next version is released.

    Tuesday, 2 February 2021

    More Progress News

    Hello once again,

    Since the last post I've been working on finishing off Nyan's content and getting some other bugs and minor issues addressed. Now that I'm moving on to the development of the Fields content, I realise that my earlier prediction for version 0.4's release date was far too optimistic. Considering the amount of content which I want to get added for 0.4's release, I'm going to have to push the release date back to the end of February.

    That being said, I'm going to get some more issues fixed and merge some pull requests over the course of this week, and I'll get another preview pushed to github once that's done. I think I should have that ready by this weekend, so I'll make another post with the WIP patch notes then.

    Sorry that version 0.4 is going to take me so long to get done, but the addition of several Fields encounters, Elis map, next stage of the main quest, and a couple of special Fields locations is going to take me at least a couple of weeks to get added. After the github/preview release this weekend, I'll make sure to keep you updated with more progress news posts over the course of version 0.4's development.